| Topic: Making Simple Machines | Contexts: School and Recreational | Areas: Materials, Structures & Mechanisms | ||
| Year 1-6 | Level One and Two | |||
| Situation: | New Entrant classrooms need more equipment for children at the start of the year | |||
| Design Brief: | design an apparatus that can move around the room | |||
| Specifications: | - must have wheels - must be able to move - consider the size of the apparatus and the road map it has to go on - shoe box dimensions |
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| Technological Knowledge and
Understanding Objective: Level 1.2a ask questions, share ideas about modifications in familiar technologies such as toy cars Level 2.2a identify and discuss ideas about modifications and adaptations in familiar technologies Learning Experiences: 1. observe and record how
children play with toys |
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| Technological Capability Objective: Level 1:6a share ideas about possible solutions and strategies, and choose a practicable option Level 2:6a discuss possible solutions and strategies, and select and develop a suitable option Learning Experiences: 1. select best materials for design |
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| Technology and Society Objective: Level 1:8 share ideas about the ways in which familiar technologies affect their lives Objective: Level 2:8 explore and compare the roles of some example of technology in daily life in their own and in other time and place Learning Experiences: 1. research the development of the wheel from early
times. Make time line |
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| Assessment | ||||
| Objective L:2:8 explore and compare the roles of some example of technology in daily life in their own and in other time and place | Assessment Task: consider the impact of the wheel on society in past, present and future |
Achieving at Level 3 describe and identify the positive and negative effects of some instances of technologies on people's lives and the environment |
Achieving at Level 2 explore and compare the roles of some example of technology in daily life in their own and in other time and place
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Achieving at Level 1 share ideas about the ways in which familiar technologies affect their lives |
Written by Wiljan Dekkers, Noleen Fox-Matamua and Jacqui Sharp
Technology Units
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