| Topic: Marble Game | Contexts: School, Home, Recreational | Areas: Materials, Structures and Mechanisms | ||
| Year 4-8 | Level Two | |||
| Situation: | The children in our class want some new wet day activities because they are bored with the ones they are already have. They are not allowed to play marbles in the class but they would like a game that includes marbles | |||
| Design Brief: | design a game that group of children can play on a wet day. It has to have marbles in it. It must be a game that is stationary and does not involve the children moving around the room | |||
| Specifications: | - use no more than 25 marbles - you may use environmental materials - it must be an original design - it has to have specific rules - it must be a game designed for a group |
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| Technological Knowledge and
Understanding Objective: Level 2:2a identify and discuss ideas about modifications and adaptations in familiar technologies such as games Learning Experiences: 1. investigate a variety of
games, make comparisons, list differences |
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| Technological Capability Objective: Level 2:6c show and describe examples of their intentions, progress and outcomes to others Learning Experiences: 1. decide on materials for your mock-up |
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| Technology and Society Objective: Level 2:8 explore and compare the roles of some games in daily life in their own and in other places such as a different culture Learning Experiences: 1.survey friends and family about the types of games they
are enjoy playing, graph results and summarise |
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| Assessment | ||||
| Objective L.2:2a identify and discuss ideas about modifications and adaptations in familiar technologies such as games | Assessment Task: must be able to identify specific factors about games and make comparisons identifying similarities and differences. Should be able to comment about these |
Achieving at Level
3 compare significant features of some technologies e.g. user friendliness, practicality |
Achieving at Level
2 identify and discuss ideas about modifications and adaptations in familiar technologies such as games |
Achieving at Level
1 ask questions and share ideas about modifications in familiar technologies such as games |
Written by Jacqui Sharp
Technology Units
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